Loqi[preview] [huxley(fur) 🔜 Prowl Pride 6/28] Enshittification comes for open source:
Slack is kicking two large open source groups, Cloud Native Computing Foundation and Kubernetes, off of their donated enterprise tier, giving them one week notice to migrate multiple years of data to a new plat...
OliviaGood morning/afternoon/evening! I have no idea where to start or how to. I have a blogger account that I re-initiated, and would love to include my photography/life even photos with my writings. I have no background in web design aside from the HMTL us millenials self taught during the Myspace days hehe.
bterry, mald0r0r and [ggirelli] joined the channel
[ggirelli]Hello! 👋 That sounds like a pretty solid place to start imho! I'd also recommend checking the getting started page from the indie web wiki https://indieweb.org/Getting_Started there's a bunch of useful resources there ;)
LoqiThe chat names page is for IndieWeb community members to to add their commonly used nicknames on discussion channels, optionally with icons, sorted by nickname with their website and usual timezone(s) https://indieweb.org/chat-names
[social]jez1 There is a two step process with filling in your chat-names and filling in your profile for your username / user page that is a wiki page (starting as a stub) that you get to by clicking your site name in the upper right of the IndieWeb site (once you have authenticated your site and login).
isaisaeatmypizzaI've spent the last month making a website cuz I miss the more scrappy years of the internet and I wanted to partake in it a little bit. It was hella worth it.
[social]Hello Max! There is an IndieWeb Getting Started page, which you may have seen since you are here, but if not - https://indieweb.org/Getting_Started
isaisaeatmypizzaI'm looking for more things to add to the hotlinks page, so if yall got some cool websites for me I would LOVE to explore them and add them to my own
[morganm]Does anyone have any experience with making Playdate console games? It seems very indie focused in terms of game development, seemed adjacent in spirit