2022-07-29 UTC
# [fluffy] Anyway. I don't think the problem of distributing 3D/VR worlds is inherently that difficult, and the problem of getting multiple people into the same VR session isn't that difficult. Sharing avatars gets a bit more difficult, Protecting user privacy is the hard part, when you have to worry about what things are watching the various HTTP transfers of rooms/assets/avatar parts/etc.