#dev 2025-08-11

2025-08-11 UTC
grufwub, ludovicchabant, Saige_Leah[d], streety, claudinec, barnaby, gregsarjeant, thegr8whoopdini[, lockywolf and [KevinMarks] joined the channel
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Loqi
[Al_Abut] has 1 karma in this channel over the last year (3 in all channels)
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[mattl]
https://mattl.github.io/simple-html-file-generator/ — I added a preview. Thanks [Al_Abut] for the suggestion. [Al_Abut]++
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[mattl]
gRegor: Something I’d like to do and haven’t done yet is cache the gravatar/libravatar images on my server for ~90 mins or whatever.
cow_2001, marc_in_space, barnaby, ttybitnik, doesnm, duanin2, rozodru, gRegorLove_ and Dryusdan joined the channel
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rozodru
it's funny cause literally the other week he said that if devs aren't using AI to "get out"
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rozodru
and...now he's out and Github is being moved to MS' AI engineering team
lildvlpr and [social] joined the channel
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[social]
Uh oh is how I’m feeling as well.
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[tantek]
tbh I'm not sure much is going to change in practice. this smells like a bit of an "AI panic" post
bread, [aciccarello], cotsuka, [Sophia_wood] and oodani joined the channel
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[Sophia_wood]
Is three.js still the goto for a 3d website that’s interactive? Is there a different library/approach I should look at? I am building a tool for exploring polyhedra.
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[tantek]
👀 ooh "exploring polyhedra" intersects with my interests. LMK what you find [Sophia_wood]!
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[Sophia_wood]
Will do. Getting orbit control and being able to select vertices is tough if I use three.js with svelte there are issues (thresh). I have a backup for how to interact so that it is more accessible. Object files are just ascii so you can do a lot with vertices edges, and faces… I’m in the exploration phase. I mostly want to build an inquiry tool.
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capjamesg
[snarfed] Is there a way to customise my bsky name with brid.gy? it's currently https://bsky.app/profile/jamesg.blog.web.brid.gy but i'd love to use jamesg.blog
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capjamesg
[edit] [snarfed] Is there a way to customise my bsky name with brid.gy? it's currently https://bsky.app/profile/jamesg.blog.web.brid.gy but i'd love to use jamesg.blog
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gRegor
capjamesg, I think these are the steps you want: https://fed.brid.gy/docs#bluesky-enhanced
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capjamesg
gRegor++
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Loqi
gRegor has 42 karma in this channel over the last year (118 in all channels)
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capjamesg
Thank you!!
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gRegor
Welcome!
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gRegor
[snarfed]++ for great docs
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Loqi
[snarfed] has 40 karma in this channel over the last year (73 in all channels)
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[social]
[Sophia_wood] have you looked at GeoGebra? https://www.geogebra.org/3d?lang=en
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[social]
It is a bit basic, but has a decent searchable library. I used it a while back for small 3D data models, but my son has been using it much more. I am asking him what he prefers these days.
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capjamesg
[snarfed]++
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Loqi
[snarfed] has 41 karma in this channel over the last year (74 in all channels)
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capjamesg
The docs are amazing!
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[Sophia_wood]
[social] I love geogebra. There is also Desmos 3-D, but I’m trying to do something. That’s a little bit more on the rails to be able to go off the rails and a particular exploration.
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[Sophia_wood]
I might play with geogebra a bit more. I have used it to embed interactives in websites before - it’s pretty wonderful.
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[Sophia_wood]
[social] ++
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Loqi
[social] has 4 karma in this channel over the last year (13 in all channels)
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[schmarty]
[Sophia_wood] this course on threejs includes _so_ many great tips for making nice-to-work-with pages with threejs: https://threejs-journey.com/
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[schmarty]
(there are often sales or codes you can find for ~50% off the $95 sticker price)
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[schmarty]
i trailed off somewhere in the long list of good-but-involved shader code lessons, but the early stuff is full of practical advice for setting up your dev tools, embedding dev UI bits for tweaking, and more.