GWGaaronpk: Backported your auth key solution for now. Will likely do more tweaks in future, but that at least addresses it for whoever wants to use it still.
GWGWe'll see, someday I may just set up an Atlas instance, but I already have my own functions for all the other Atlas stuff. So, there may be other people in the same situation
@antumbralSomeone tagged literally every person with access to the Unreal Engine github repo in a spam PR and it's generating so many emails per comment (upwards of 380k) that the notification emails are like 15 minutes behind (twitter.com/_/status/1533262803489783810)
[fluffy]I also have a hard time believing any other technology would have done any better in this situation, because it's the situation that was dumb, not the use of email.
Loqicapjamesg: gRegor left you a message 1 day, 19 hours ago: did you ever get my webmention for the coffee poll? I didn't see it, wasn't sure if you were moderating.
[tantek]petermolnar I was literally at MS for Bedlam DL3 and was *on that DL* and experienced the email slowdown / unusability in real time. It was a hilarious day
[tantek][fluffy] re: "hard time believing any other technology would have done any better in this situation" <-- you know what handles this (today) every day with only occasional hiccups? Twitter, in sending *realtime* messages to everyone who follows the celebrities how have *millions* of followers. So there is definitely existence proof of such technology. It's just not "open"
[fluffy]like it’s not sending a direct notification to everyone about every message, it’s letting people see stuff when they look at it, and they may or may not see it immediately. GitHub is not a messaging platform, it’s a code collaboration platform.
[fluffy]This was an edge case where someone did a thing that led to a crapton of spurious notifications for a bunch of people in a situation where the system is designed with an expectation of immediacy and urgency, but was configured to just be a big ol’ catch-all for access control.
[fluffy]People don’t join the Unreal GitHub org to be notified of every change in Unreal Engine (nor is it used that way), they join the org to get source access so they can write plugins and so on.
[fluffy]People might *follow* Unreal on Twitter to get release notifications from Unreal, but those are also way less urgent and also Unreal-using game devs have plenty of other mechanisms for being notified of engine updates, like in the update notifications within the SDK hub.
[fluffy]Indieweb analogy: when you post a blog entry to your website, you’re not immediately notifying every potential reader on the planet that you’ve done so (well, unless you’re a spammer)
[tantek]yeah the email-notifications-by-default by GitHub is what I'm annoyed at. it's like just because someone added me to a repo does NOT mean I want repo spam by default seriously 🙄
[tantek]I'd like to see the push-notification numbers for popular Twitter accounts — willing to be there are numerous in the 100k+ range (of accounts with millions of followers)
[fluffy]At a stretch it’s a fault of github’s email implementation not having a “oh shit this message queue just increased by millions, maybe we should shut it down while we investigate” failsafe.
[fluffy]I’d also be really surprised if Twitter’s push stuff could handle millions of notifications going out in a brief time period without it being spread out over a few hours
[tantek]also maybe GH should reduce their default notifications to <280chars 😛 (and link for "more info", oh wait, they almost already link to the issue / PR / comment etc. for "view this on GH")
[fluffy]I’ve never purposefully enabled push notifications for Twitter. One time I accidentally enabled them for someone and then the next time they tweeted a month later I was like “wtf”